Xcom2_WOTC_poster

Xcom 2: War of the Chosen

Roles: Cinematics: Realtime cinematics using UnrealEngine3
Specifics: Processing Raw motion capture onto Maya Rig: Using a mix of Maya and Motionbuilder to do fullbody animation adjustments/cleanup/tweakings.
Facial Animation integration: Integrating facial animation from solve data, thru maya, into unreal with a customized animtree.